Ball at the beach 25

Football (7v7) Tournament  -  April 3 to April 4, 2025

 [Event is Over]
All passes must be forward and received beyond the line of scrimmage.
• Direct handoffs as well as unlimited backward pitches and passes are allowed behind the line of scrimmage. No backwards passes or direct handoffs are allowed past the line of scrimmage.
• The quarterback has 7 seconds, from receiving the snap, to release the ball. Once a backwards handoff, pass or lateral occurs, the 7 second rule goes away and the offense has an unlimited amount of time to throw a forward pass. If no one rushes the qb has 4 sec to throw.
• The player receiving the snap (QB) cannot run across the line of scrimmage with the ball. The QB can hand off or pitch/throw the ball backwards to a teammate and then catch a forward pass across the line of scrimmage.
• Offensive players must steer clear of the rusher and may not get in his/her way.
• A maximum of 2 designated defensive rushers may legally rush the quarterback. All designated rushers must identify themselves, with their hand raised until the snap, to legally rush from the 7 yard rush line.  Designated rushers are not obligated to rush, but if they do, they must rush immediately upon the ball being snapped.
• Once the ball is handed off, pitched or thrown backwards by the offense, all defenders are eligible to rush across the line of scrimmage.
• Interceptions are returnable for 6 pts. during a scrimmage down or for 2 pts on any extra point attempt. A backwards pass intercepted in the air, behind the line of scrimmage, can also be advanced by the defense for a score. 
• The ball is dead when it hits the ground, the offensive player’s flag is pulled from their belt, the ball-carrier steps out of bounds, or the ball-carrier’s body—outside of their hands or feet—touches the ground.
• All offensive flag football penalties result in a loss of down and yardage.
• All defensive flag football penalties result in an automatic first down and some are associated with yardage.

Every game begins with a coin toss to determine which team will start with the ball (there’s no kickoff per NFL FLAG football rules). Games are two 15  minute halves,the clock only stops for injuries, half-time and timeouts (each team has one 60-second timeout per half).  
The starting team begins on its own 5-yard line and has four downs (essentially four plays) to cross midfield for a first down. If the offense fails to advance after three tries, they have two options: they can "punt," which means they turn the ball over to the opposing team who starts its drive from its own 5-yard line, or they can go for it. But if they still fail to cross midfield, the opposing team takes over possession from the spot of the ball. 
If the offensive team crosses midfield, they have three downs to score a touchdown. The rules of flag football only differ slightly from tackle when it comes to scoring: a touchdown is 6 points and a safety is 2 points (1-point conversion from the 5-yard line; 2-point conversion from the 10-yard line). 
• Teams must be onsite and ready to start on time. Game clock will start at the original scheduled game time or the game time specified by the event Director.  Five minutes late, 7 points will be awarded to the team that is present on time and they will posses the ball first.  Ten minutes late, the team will forfeit the game.  A win by forfeit will result in a 7-0 final score. (Registration will not be a reason to hold up games.  Game times are final and you must be at the field ready to compete by game time.)
We encourage celebrations. However, we do not tolerate taunting. Keep it fun and keep it quick so as not to unnecessarily delay game play. If during a celebration your players pass the other teams hash, you will be penalized for taunting.
BALLHEAD NOTE: Circling or touching players from the opposite team will result in a double taunting penalty plus two (2) points being awarded to the non-offending team. Second infraction may result in ejection at the discretion of the Field General.
•Defensive players can "press" or rush the quarterback after the ball is handed off, but no contact can be made with the quarterback. 

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