Rocky Top Classic Big Man Battle

Football (7v7) Tournament  -  February 27, 2021

 [Event is Over]
2025 Orlando Air raid 7v7 tournament Series RULES

1. Maximum of 25 players per team.
2. Age Divisions: High School , 8u,9U, 10u, 11u 12u, 13u14u,15u,18u

3.Players can't play if 19

4. The age cut off date for each age division is Jan 1st 2025. If a player turns a year older before
Jan 1st of the tournament year he cannot exceed specified age bracket.

5. All players in each age group must have player cards to participate

6. Maximum of 4 Coaches allowed on the sideline during game.

7. All players will wear their own team uniforms – Jerseys must have numbers.

8. Players are permitted to wear standard football cleats with plastic or rubber spikes.

9. Players May Not wear jewelry or hats during game play (Exception-QB can wear hat instead
of helmet, but would be ineligible to pursue defender in case of interception) See Below

10. Soft shell helmets and mouthpieces are mandatory and must be worn at all times during play. Helmets must be fully fastened during play and mouthpieces in, or the player can be removed
From the field until he is in compliance. Non-Compliance can result in loss of down or play. NOTE: QBs are not mandated to wear helmet. However, if QB does not have a helmet on he CANNOT pursue a defender that has intercepted the ball – If the QB throws an interception and QB has no helmet or a non-strapped helmet makes the tag on the defender it will be an automatic touchdown for the Defense.
II. COACHES
1. Each team is permitted a maximum of 4 Coaches on the sideline during game.
2. Coaches must have all registration, releases and associated paper work properly
filled out and turned in at the appropriate times. It is the Coaches responsibility to know all of his
players and ages.
3. The 4 Coaches have free gate entry at the event & will be given a wristband which must be worn
for the entire event.
4. One Offensive Coach is allowed on the field and in the huddle with players, but
must be a minimum of 5 yards behind Quarterback before ball is snapped so he does not interfere
with game play or Referee.
5. Defensive Coaches are not allowed on the field at any time.
6. Coaches are responsible for knowing all rules and educating their players on the rules & conduct.
7. Coaches are responsible for maintaining their sideline.
8. Any Coach, Player or Person that is overly aggressive, threatens or uses physical force towards
Referee, Staff Member, Coach, Player or Spectator will be removed from the event venue and not be allowed to return. Orlando Air Raid 7-7 tournament series reserves the right to review incident and allow return of Coach / Person the following day on our discretion.


III. OFFICALS
1. Each game will have a minimum of (2) officials. There will be a Head Referee/ Field Judge and and a Back Judge.
2. Head Referee/Field Judge will keep the 4 second clock and the back judge will keep game time.
3. Head Referee will keep score, sign card and turn into Field Manager after each game.
4. A Field Manager will be on-site to assist with crowd, player, coach and referee
5. Officials and Field Managers should always keep the games flowing and clean as per rules.
IV. SCORING
1. 6 Points for a touchdown
2. 1 Point for a PAT from 3 yard line.
3. 2 Points for a PAT from10 yard line
4. 2 Points for a Defensive Stop on downs
5. 2 Points for a Safety
6. 3 Points for Interception
7. 6 Points for Interception Return For TD
a. Points for a defensive stop and interception are NOT added together
b. 3 points for interception are not added to the 6 if returned for score
8. 0 Points for turnover on a PAT – It is dead ball
9. Official score will be kept by Head Referee
V. GAME TIMES
1. All games are 23 minute running clock.
2. There is no overtime in pool play
3. Teams must be ready to start games on time. If team is not ready to start or not there
when Referee is ready, the Referee will start the game clock and award the present team
2 points. If the team is not there after 5 minutes has elapsed the Referee will call the game a forfeit and the present team will receive 6 points. Present team will win the forfeited game 8-0
4. There is 1 (30 second) timeout per team (During Bracket Play Only)
5. Overtime – Bracket Play Only
6. Higher seeded team will choose Offense or Defense on 1st OT
a. Each team will have 3 plays from the 10 yard line to score.
7. 2nd Overtime the choice of Offense or Defense goes to lower seed.
a. Each team will have 3 plays from the 10 yard line to score.
8. If after 2 overtimes it is still tied, each team will get 1 play from the
40 and the team that produces the most yardage off of that play will win. a. 3rd OT The higher seed will choose to play Offense or Defense first.
9. Each team is awarded 1(30 second) timeout during overtime (Not 1 per overtime)
10. Overtime periods are not timed.
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IV. GAME PLAY
1. Field will be 40-50 yards in length with 10 yard deep End Zone
2. Play begins on the 40 and right hash. 25 & 10 are the first down lines.
3. There are no 4 downs. Offense has 3 plays to gain a 1st down at the following lines to gain
(25 & 10) and a Touchdown at the Goal Line. (3 Downs In All Zones)
4. Pool Play – Teams will flip for choice of starting on offense or defense.
5. Bracket Play – Higher seed gets choice of starting on offense or defense.
6. Ball will always start on the right hash on the 40 yard line.
7. Ball will be spotted on the closest hash or side where play was stopped.
8. Ball will be placed in the middle of field for PAT attempt.
9. The Center/QB will be responsible for setting the ball at line of scrimmage. The Center is not an
eligible receiver, but can tag a defender that has made and interception (Center must have
mouthpiece and helmet (strapped) to be an eligible participant)
10.QB must take a direct snap from Center or QB Tee from the 40 (shotgun snap from the 40 yard
line is not allowed)
11. All offensive formations must be legal sets and respect the tackle box (3 yards).
12. There has to be a WR on each side of the ball that is on the line.
13. 8U division allowed 1 rush, and 1 blitz per drive
14. No Blitzing.
15. Quarterback cannot run with ball.
16. No Handoffs.
17. No Blocking.
18. Receiver/Ball carrier is legally down when touched below the neck with one or
Two hands. (Excessive force or shoving will not be tolerated and will be penalized with automatic first down and 5 yards. A player can be ejected from the game if ruled Unsportsmanlike or Flagrant)
19. Fumbles are dead balls at the spot with the last team retaining possession. A fumbled snap is not a dead ball, but the 4 second remains in effect.
20. The Quarterback is allowed 4.0 seconds to throw the ball. Time starts on the snap of the ball and stops on the Quarterbacks release. If the release is under 4.0 seconds the play stands, but if the release is after 4.0 seconds the play is no good.
21. Interceptions can be returned for a td
22. If the defense scores on an interception there Offense will then come on the field to
attempt the extra point. The team that threw the interception will then get the ball on Offense at
the 40.
23. Offense player is not allowed to shove a Defensive player to create separation. Hand fighting is
tolerated as per Referee’s judgment.
24. Defensive player is allowed to jam within 5 yards and play tight defense. However, excessive
holding, shoving, hands to the face, slapping head or throwing a player down will not be tolerated.
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25. Ball Size for High School & 15u Division is official Collegiate/High School 26. Ball Size for 14u is Youth
27. Ball Size for 12u and 10u is Junior
28. Ball Size for 8u is Pee Wee
VII. PENALTIES
OFFENSE:
No penalty may be assessed in excess of the 40 yard line. If a penalty would move the Offense beyond The 40 yard line, the Offensive team will only be charged with loss of down.
1. Off-sides = 5 yard Penalty Repeat Down
2. False Start = 5 yard Penalty Repeat Down
3. Illegal Formation = 5 yard Penalty Repeat Down
4. Illegal Shift = 5 yard Penalty Repeat Down
5. Illegal Motion = 5 yard Penalty Repeat Down
6. Delay of Game = 5 yard Penalty Repeat Down
a. Offense will have 25 seconds to snap the ball once it has been marked
for play and blown live. Offensive team is responsible for retrieving and returning the ball to the previous spot or the new line of scrimmage.
7. Blocking is not allowed and will result in loss of down and return to previous spot.
8. Pass Interference = Return to previous spot and Loss of Down.
(Receivers cannot shove defenders to create space)
9. Unsportsmanlike or Unnecessary Roughness = 15 yard Penalty
10. Excessive Celebration = Not allowed and will be a 15 yard Penalty. If this occurs during extra
point attempt the extra point will not count and 15 yards will be assessed towards your Defense.
DEFENSE:
1. Off-sides = 5 yard penalty
2. Defensive Holding = 5 yard penalty & repeat down
3. Face Guarding is allowed.
4. Defensive Pass Interference = 15 yard penalty & 1st. If Pass Interference occurs in the End Zone
it will result in a 1st down and ball will be placed on the 1 yard line.
5. Illegal Participation (Extra men on the field) = 15 yard Penalty
6. Unsportsmanlike or Unnecessary Roughness = 15 yard Penalty
7. Excessive Celebration = Will not be tolerated and will result in 15 yard penalty
8. Any dead ball penalty on the defense that occurs after a change of possession will
result in a loss of down for that’s team offense when they begin their ensuing possession.
9. Responsibility to avoid contact is with the defense. The defense is allowed initial disruption and
Then must cover. Excessive or prolonged contact will result in a “tack on” penalty of 5 yards at the end of the play.
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VIII. TIEBREAKERS
If teams are tied at the end of Pool Play the tiebreaker order is as follows
1. Pool Play Record
2. Point Differential
3. Points Allowed
5. Points Scored
6. Head To Head
7. Coin Flip
IX. APPEALS
1. If during a game a Coach disagrees with an official’s judgment call, they MAY NOT dispute that call with the Referee as it is a judgment call.
2. If during game play a Coach disagrees with a rules interpretation they MAY REQUEST the Referee stop the game clock to discuss and determine Rule issue with Referee and Field Manager.
3. To dispute a game the Head Coach must report all game play ruling discrepancies immediately after the end of the effected game to the Head Referee and Field Manager in order to be considered. REQUEST MAY BE GRANTED OR DENIED.
4. Any reversal or game-changing decisions will be made at the discretion of the Directors after all information is reviewed.
5. Coaches of both teams involved in the dispute will be made aware of any changes.
X. CONDUCT
1. All Coaches and Players are expected to conduct themselves in a positive manner and refrain from unsportsmanlike actions.
2. Fighting, Verbal Abuse, and/or Threats will not be tolerated and will result in removal from Event. Length of suspension will be determined by Tournament Director.
3. No taunting or excessive foul language.
4. Teams are responsible for cleaning their trash on their sideline.
5. No vandalism of venue property.
6. Weapons, drugs, alcohol, smoking and chewing tobacco products are PROHIBITED at our
events.
7. No electronic communication with the Offensive Coach while on the field from another coach,
Player or Spectator will be allowed.
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11. RAIN OUT POLICY FOR SANCTIONED EVENTS:
1. Once Pool Games begin on Saturday there will be absolutely NO  Refunds on entry fees or Tournament fees Please see the following scenarios below:

2. If there is a weather delay during Pool Play and play resumes, but your team left your Games will be forfeited and no refund will be given.

4. If Bracket Play begins and then gets rained out there will be no refunds, top 4 seeded teams qualify for Nationals (there will be no paid bid awarded), trophy Goes to top seed.
NOTE: AFFILIATE EVENTS WILL CONTROL THEIR OWN REFUND POLIC

PLAYER/TEAM ROSTER AMENDMENT
As Orlando Air Raid 7v7 tournament series continues to grow, we will continue to review our policies/procedures to ensure we are meeting your needs and providing the upmost customer service to our teams. With that being said we have decided to not to let teams Tom allow players to play on multiple rosters/teams within a organization participating in our Tournaments.

Please review the rules below and plan your rosters accordingly for upcoming tournaments. Please note: these rules will be strictly enforced.

● Players will not be allowed to play down on an age group. For example, a 14u player will not be allowed to play on a younger age group, like 12u. NO EXCEPTIONS: if a player is caught playing on a younger team, both teams will be disqualified.

● Players playing for multiple teams,

 Coaches/Team Managers will need to roster the individual player on their primary team for registration. Upon team check-in, the player will receive their primary team wristband and will not need an additional wristband for the other team in which they will play up on.

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