PEABODY Spring 2021

Football (Flag) League  -  April 17 to June 12, 2021

 [Event is Over]
Tournament Rules


Rosters
1.     All rosters must be completed through via Zorts Sports
2.     Teams must consist of at least (7) players with a maximum of 25 players per team
3.     Teams must start games with a minimum of (7) players
4.     In the event of an injury, a team with insufficient substitutes players may play with (7) players on the field but no fewer than 7
5.     All roster protests will be addressed, by the The Tournament Director, either prior or during game play only
a.     Coaches will need to immediately notify tournament staff when submitting a roster protest
b.     Game play and time will not be stopped, both teams will continue to play during the roster protest
i.     If a roster is ruled illegal, the team at fault will forfeit the game, awarding the other team a 28-0 victory
ii.     If a roster is proven legal, the game will be recorded as is
6.     Roster protests will not be valid after a game has been played
7.     Players may only play for a (1) team
.     Any players/teams that are caught competing without a wristband will be automatically eliminated from the tournament
a.     PLAYERS CANNOT PLAY ON MORE THAN ONE TEAM DURING THE EVENT
b.     If a team is caught using players not on their original roster team, that team will be disqualified.
c.     A player cannot play for two different teams in any age division
8. Seniors and Committed athletes ARE eligible for this event
Pool & Bracket Play Format
1.     Teams will play (2) games in pool play
a.     Subject to change based on Tournament Directors discretionary
2.     Divisional Tie Breakers
.     Two teams tied for one place
i.     Head-to-head competition
ii.     Point Differential
iii.     Total Points Allowed
iv.     Total Points Scored
v.     Coin Toss
a.     Three or more teams tied for one place
.     Point Differential
i.     Total Points Allowed
ii.     Total Points Scored
iii.     Coin Toss
3.     Playoffs and Champions
.     Single Elimination playoff bracket games will be scheduled after pool play official results are submitted via Zorts Sports
a.     Subject to change based on Tournament Directors discretionary
b.     Divisional playoff seeds are determined by
.     Overall Record
i.     Point Differential
ii.     Total Points Allowed
iii.     Total Points Score
The Game
1.     At the start of each game, captains from both teams meet at midfield for the coin toss to determine who starts with the ball
a.     During bracket play, the higher seed will choose which team gets the ball first
i.     i.e. #4 seed plays #5 seed, #4 seed will choose which team gets the ball first
2.     Offense always starts on the 40-yard line with their choice of the hash. After any change of possession
.     NOTE: Interceptions are to start on the 30-yard line
3.     All snaps at the 40-yard line must be off the QB-TEE or under the center
.     No shotguns snaps are allowed
4.     QBs may take a shotgun snap after advancing the ball beyond the 40-yard line
5.     If using a center to snap the ball, the center is ineligible to catch a pass
6.     Offense has three (3) downs per line-to-gain. Line-to-gains will be at the 25-yard, 10-yard and Goal lines
.     Red zone 4th down option, offense may elect to go for it on 4th down only inside the 10-yard line (Red zone).
a.     If successful, the offense will be rewarded the touchdown
b.     If not successful, the defense will be rewarded 4 points
.     Note: An interception still results as a defensive stop and will not be awarded additional 3 points
7.     A player is legally down when the ball carrier is touched with at least one hand below the neck
.     Excessive force by shoving, pushing or striking a blow will be penalized by Automatic 1st down and 10 yards.
a.     Expulsion of player if ruled unsportsmanlike & flagrant
8.     The QB will have 4.0 seconds to throw. Refs will 3-chop and the 4th chop is the whistle. (Stopwatches may be used for verification.)  The four second clock starts on the snap of the ball
9.     Running/Rushing plays are not permitted
10.     Blitzing is not permitted
Field
1.     Field Length will be 50 yards x 53.3 yards wide
a.     40-yard playing field with a 10-yard end zone
b.     Line-to-gains will be at the 25-yard, 10-yard and Goal lines
c.     1st line-to-gain will be 15 yards (25-yard line)
d.     2nd line-to-gain will be 15 yards (10-yard line)
e.     3rd line-to-gain will be the Goal line
Timing & Overtime
1.     Game time is Forfeit time
a.     Registration will not be a reason to hold up games
b.     Forfeited games will result in a 28-0 final score
c.     Subject to change based on Tournament Directors discretionary
2.     Games are played on a 25-minute continuous clock unless one team gains a 28-point advantage at any time, which will then end the game
3.     Clock stops only for timeouts (Bracket play only) or injuries at the officials/tournament director’s discretion
4.     Each time the ball is spotted, a team has 25 seconds to snap the ball
.     Offense is responsible for retrieving the football after every play and spotting the ball with the line judge official
5.     Each team has (1) 30-second timeout per game ONLY DURING BRACKET PLAY
.     The game clock does not run during extra-points after a time out has been called
6.     Officials can stop the clock at their discretion
7.     In the event of an injury, the clock will stop then restart when the injured player is removed from the field of play
8.     Injured player must take off for at least one play if attended to during an injury timeout
9.     If the score is tied at the regular game play, an overtime period will be used to determine a winner during BRACKET PLAY ONLY. Pool play games will be allowed to end in a tie
10.     Overtime period format is as follows:
.     Higher seeded team will choose Offense of Defense
a.     Each team will receive 3 plays from 10-yard line, choice of hash
b.     If the offense scores, they MUST go for 2 points from the 10-yard line
c.     If after the 1st overtime is still tied each team will get ONE (1) play from the 40 and the team that produces the most yardage off of that play will win
d.     2nd OT the higher seed will choose to play Offense or Defense first
e.     There are no timeouts
f.     An INT will end the game
Scoring
1.     6 points for a Touchdown
2.     A team that scores a touchdown must declare whether it wishes to attempt a1-point (from the 3 yard line) or 2-point conversion (from the 10-yard line). Any change, once a decision is made to try for the extra point, requires a charged timeout. A decision cannot be changed after a penalty
3.     0 points are awarded to the defense for on offensive Turnover on Downs.
4.     2 points are awarded for a safety
5.     3 points for an interception (no runbacks or “pick-six”)
a.     NOTE: New offensive possession at the 30-yard line
6.     4 points will be awarded for a defensive stop during a 4th down option (Only in the Red Zone)
7.     Turnover on a PAT is a dead ball (including an interception) and no points will be given
8.     If there is an interception that occurs with no time on the clock, three (3) points for the interception will awarded
9.     Official scores will be kept by the officials
Coaches
1.     Only (5) four coaches per team are allowed on the sidelines. All team photographers, managers, position coaches, team moms, fans, etc. must remain in the designated spectator’s area.
2.     Only (1) one offensive coach is allowed on the field at any time. Penalty is delay of game and a loss of down
3.     Only (2) two substitute players can be on the field (players must be on one knee) during play. Penalty is delay of game and a loss of down
4.     The offensive coach must be positioned behind the offensive huddle and not coaching after the ball is snapped. Penalty is delay of game and a loss of down
5.     Offenses/Defenses cannot set up on the field until the opposing team reaches the 10-yard line. Penalty is delay of game and a loss of down
6.     No defensive coaches can be on the field at any time
7.     Coaches will be given 1 sideline warning during play. Second warning will result in a 10-yard penalty or half the distance to the goal. Third warning will result in coach’s ejection
Live Ball/Dead Ball
1.     The ball is live at the snap of the ball and remains live until the official whistles the ball dead
2.     The official will indicate the neutral zone and line of scrimmage
a.     It is an automatic dead ball foul if any player on defense or offense enters the neutral zone. Regarding the neutral zone, the official may give both teams a “courtesy” neutral zone notification to allow their players to move back behind the line of scrimmage
3.     A player who gains possession in the air is considered in bounds if the first foot contacts the ground in the field of play
4.     The defense may not mimic the offensive team signals by trying to confuse the offensive players, while the quarterback is calling out signals to start the play. This will result in an unsportsmanlike conduct penalty
5.     Substitutions may be made on any dead ball
6.     Any official can whistle the play dead.
7.     Play is ruled “dead” when:
.     When touched below the neck with one hand
a.     The ball hits the ground
b.     If the ball hits the ground because of a bad snap, the ball is then placed where the ball hit the ground
c.     The ball-carrier steps out of bounds
d.     A touchdown, PAT or safety is scored
e.     The ball-carrier’s knee or arm hits the ground
f.     The 4 second pass clock expires
g.     Inadvertent whistle

8.     If inadvertent whistle occurs the offense has two options
a.     Take the ball where the whistle blew, and the down is consumed
b.     Replay the down from the original line of scrimmage
Note: If it occurs on the last play of the half or game, the offense will be awarded one untimed down and given those two options

Offense
1.     The ball is spotted where the ball is when the runner is touched
2.     The offense may never run the ball at any time
3.     The quarterback has a four-second “pass clock.” If a pass is not thrown within the four seconds, the play is dead, the down is consumed, and the ball is returned to the line of scrimmage.
4.     All passes must be from behind the line of scrimmage, thrown forward and ball out of hand prior to breaching the line of scrimmage
5.     Should a swing pass not cross the LOS and a defensive player tags the ball carrier behind the 40-yard line, the play will result in a safety (2 points for the defense)
6.     No blocking or “screening” is allowed at any time – THIS WILL RESULT IN A 5-YARD PENALTY FROM THE PREVIOUS LINE OF SCRIMMAGE AND A LOSS OF DOWN
7.     Offensive players without the ball must stop their motion once the ball has crossed the line of scrimmage. No running with the ball-carrier
8.     All offensive formations must be legal sets. The offense (wide receivers) has to line up outside the tackle box, and one receiver has to be on the line on each side. Illegal Formation, 5 yard penalty and replay the down
9.     All offensive substitutions must enter through the back of the offense
10.     Only one player is allowed in motion at a time. All motion must be parallel to the line of scrimmage and no motion is permitted toward the line of scrimmage
11.     Multiple players may go in motion but will all need to come to a full stop before snapping the ball. Illegal Shift, 5 yard penalty and replay the down
12.     A player must have at least one foot in bounds, contacting the ground first
13.     In the case of simultaneous possession by both an offensive and defensive player, possession is awarded to the offense
14.     Interceptions are not returnable

Defense
1.     A player is legally down when the ball carrier is touched with at least one hand below the neck
a.     Excessive force by shoving, pushing or striking a blow will be penalized by Automatic 1st down and 10 yards.
b.     A player can be ejected from the game if ruled Unsportsmanlike or Flagrant
2.     Defense is allowed to jam within 5 yards and play tight defense. Excessive holding, hands to the face, slapping head or throwing player down will not be tolerated.
3.     Excessive force or shoving will not be tolerated and will be penalized with automatic first down and 10 yards.
4.     NO BLITZING ALLOWED in the ENTIRE game (INCLUDING overtime). If a team blitz’s, they will be penalized 15 yards Unsportsmanlike penalty
5.     An interception will result in an immediate stoppage of play and a change of possession with the interception team gaining possession at the 30-yard line and awarded 3 points
.     If an unsportsmanlike penalty is given to the interception team, they will be penalized half the distance (15 yard penalty) and loss of down penalty.
i.     Offense will start at the 35 yard line and 2nd down
6.     Defensive pass interference will result in a 15-yard penalty if infraction spot is greater than 15-yards or spot foul if infraction spot is less than 15-yards and automatic 1st down
7.     Defensive holding will result in a 10-yard penalty and automatic 1st down

Penalties
     
Penalty                                   Yard   Spot Assessed   Result
Offsides                                       5     Previous Spot Replay Down
False Start                               5     Previous Spot     Replay Down
Illegal Formation                       5     Previous Spot     Replay Down
Illegal Shift                                5     Previous Spot     Replay Down
Illegal Motion                               5     Previous Spot     Replay Down
Delay of Game                       5     Previous Spot     Replay Down
Illegal Participation                       5     Previous Spot     Replay Down
Illegal Blocking                       5     Previous Spot     Loss of Down
Offensive Pass Interference      10     Previous Spot     Loss of Down
Defensive Pass Interference     Spot/15     Spot or Previous Spot     Auto 1st Down
Defensive Holding                      10     Previous Spot     Auto 1st Down
Illegal Blitzing                              15     Previous Spot     Auto 1st down
Excessive Celebration/Taunting          No Extra Point     Loss of Down
Unsportsmanlike Penalty      15     Previous Spot     By the offense: Loss of Down
By the defense:                               Auto 1st down
2.     No penalty may be assessed in excess of the 40 yard line. If a penalty would move the offense beyond the 40 yard line, the offensive team will only be charged with loss of down.
Celebrations / Fighting Conducts
1.     We encourage celebrations. However, we do not tolerate taunting. Keep it fun and keep it quick so as not to unnecessarily delay game play. If during a celebration your players pass the other team's hash, you will be penalized for Excessive Celebration/Taunting. If a team is penalized for excessively celebrating/taunting, the result is an unsportsmanlike penalty, a loss of down and ejection of the player.
2.     Punting or throwing the Ball will result in a personal foul, if on a change of possession, the penalty will result in a loss of down and the ball placed on the 40yd line
3.     Fighting will not be tolerated.
a.     If any coach encourages inappropriate behavior and acts aggressively towards other coaches or players, the coach will be ejected from the event after one warning
b.     If any coach touches any player from another team, the coach will be ejected from the tournament
c.     If a player throws a punch, he is ejected immediately and CANNOT return to the tournament
d.     If players are involved in pushing or shoving, they may be ejected immediately from the game at the referees’ discretion
e.     If a second incident occurs with the same player(s), they will be ejected from the tournament in its entirety
f.      If a team’s bench clears, resulting in a fight, both of the teams are ejected, resulting in a forfeit
g.     The officials have the right to throw out any player, players, or team out of the game
h.     The tournament staff has the right in extreme cases to eject players, coaches, teams, and by-standers of any tournament and they will have to leave the facility immediately. A referee can also give a 15-yard unsportsmanlike penalty
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